Just a little dressing-down. Reminder: I am currently accepting guest strip submissions for a short two-week hiatus I will be taking after this arc conludes. Deadline is December 1st.
Theo's suggestion is a Grand Melee. Sharpen your blades, polish your armor, thump your squire 'twixt the eyes to cure sloth.
Just a quick announcement. After thinking about it for a bit, I’ve decided that after this story arc concludes, I’d like to take a brief hiatus from updating. I’d be spending this time working on building a buffer of strips,[…]↓ Read the rest of this entry…
I’ve enjoyed this little piece of the arc with the board game I made up. Thanks to everyone who gave their thoughts and feedback on it. It’s a fun idea. Some of you suggested I work on making it a[…]↓ Read the rest of this entry…
If Treasure of Dragon Mountain were a real game, I think the annoyance factor of getting shaken off the mountain every so often would need a lot of balance tweaking to prevent, well, exactly the scenario Theo just pulled here (effectively hard-resetting the whole session). Defensive cards like the Lasso are good, but player mobility and speed of ascension up the mountain would need to be factored around the periodic shaking. Not going anywhere with this, just a thought.
Good job, all y’all who called the Scorpion Maneuver. :3
There is no in-game mechanic that says "You punch the goat in the face", but when you successfully win a Monster Space there's no harm in narrating the victory a bit.
I put the description of the black spaces in the comic for the benefit of archive bingers who may miss or not read the extra commentary and commentaries.
To continue off Wednesday's commentary, the Dragon at the top is basically an egg timer attached to a small motor. Every twenty minutes or so it Awakens and shakes the mountain. If your player token falls over you can set it back up where it lays, even if it moved you up a space. But if it falls off the mountain entirely, you go back to Start. The black squares are magnetic and hold your player token in place during Awakenings. There are cards that positively and negatively alter the time between Awakenings, as well as Tool and Trap cards that can save you from falling off the mountain, which Selkie has pointed out here. Plus Amanda still has one Lasso and a Bear Trap...