In Sarnoth proper the currency is “coins” carved from stone and laced with unobtrusive Resonance tech to protect against counterfeiting. But any money people had with them wasn’t of much use once they found themselves in a colony and on their own, so things settled into a “you repair and replace my family’s clothes as needed and we’ll provide you leather to craft with” sort of system.

Pohl understands the importance of getting the kids gifts from Dad's trips.